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bizhang_-obav/src/modules/navigator/follow_target.h
2016-05-16 15:12:50 -07:00

156 lines
4.6 KiB
C++

/***************************************************************************
*
* Copyright (c) 2016 PX4 Development Team. All rights reserved.
*
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*
* 1. Redistributions of source code must retain the above copyright
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* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
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*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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/**
* @file followme.cpp
*
* Helper class to track and follow a given position
*
* @author Jimmy Johnson <catch22@fastmail.net>
*/
#pragma once
#include <controllib/blocks.hpp>
#include <controllib/block/BlockParam.hpp>
#include <lib/mathlib/math/Vector.hpp>
#include <lib/mathlib/math/Matrix.hpp>
#include "navigator_mode.h"
#include "mission_block.h"
class FollowTarget : public MissionBlock
{
public:
FollowTarget(Navigator *navigator, const char *name);
~FollowTarget();
void on_inactive() override;
void on_activation() override;
void on_active() override;
private:
static constexpr int TARGET_TIMEOUT_MS = 2500;
static constexpr int TARGET_ACCEPTANCE_RADIUS_M = 5;
static constexpr int INTERPOLATION_PNTS = 20;
static constexpr float FF_K = .25F;
static constexpr float OFFSET_M = 8;
enum FollowTargetState {
TRACK_POSITION,
TRACK_VELOCITY,
SET_WAIT_FOR_TARGET_POSITION,
WAIT_FOR_TARGET_POSITION
};
enum {
FOLLOW_FROM_RIGHT,
FOLLOW_FROM_BEHIND,
FOLLOW_FROM_FRONT,
FOLLOW_FROM_LEFT
};
float _follow_position_matricies[4][9] = {
{1.0F, -1.0F, 0.0F,
1.0F, 1.0F, 0.0F,
0.0F, 0.0F, 1.0F}, // follow right
{-1.0F, 0.0F, 0.0F,
0.0F, -1.0F, 0.0F,
0.0F, 0.0F, 1.0F}, // follow behind
{1.0F, 0.0F, 0.0F,
0.0F, 1.0F, 0.0F,
0.0F, 0.0F, 1.0F}, // follow front
{1.0F, 1.0F, 0.0F,
-1.0F, 1.0F, 0.0F,
0.0F, 0.0F, 1.0F}}; // follow left side
Navigator *_navigator;
control::BlockParamFloat _param_min_alt;
control::BlockParamFloat _param_tracking_dist;
control::BlockParamInt _param_tracking_side;
control::BlockParamFloat _param_tracking_resp;
control::BlockParamFloat _param_yaw_auto_max;
FollowTargetState _follow_target_state;
int _follow_target_position;
int _follow_target_sub;
float _step_time_in_ms;
float _follow_offset;
uint64_t _target_updates;
uint64_t _last_update_time;
math::Vector<3> _current_vel;
math::Vector<3> _step_vel;
math::Vector<3> _est_target_vel;
math::Vector<3> _target_distance;
math::Vector<3> _target_position_offset;
math::Vector<3> _target_position_delta;
math::Vector<3> _filtered_target_position_delta;
follow_target_s _current_target_motion;
follow_target_s _previous_target_motion;
float _avg_cos_ratio;
double _filtered_target_lat;
double _filtered_target_lon;
float _yaw_rate;
float _responsiveness;
float _yaw_auto_max;
float _yaw_angle;
// Mavlink defined motion reporting capabilities
enum {
POS = 0,
VEL = 1,
ACCEL = 2,
ATT_RATES = 3
};
math::Matrix<3,3> _rot_matrix;
void track_target_position();
void track_target_velocity();
bool target_velocity_valid();
bool target_position_valid();
void reset_target_validity();
void update_position_sp(bool velocity_valid, bool position_valid, float yaw_rate);
void update_target_motion();
void update_target_velocity();
};