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249 lines
7.4 KiB
C++
249 lines
7.4 KiB
C++
/****************************************************************************
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*
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* Copyright (c) 2013-2016 PX4 Development Team. All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* 1. Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* 2. Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in
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* the documentation and/or other materials provided with the
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* distribution.
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* 3. Neither the name PX4 nor the names of its contributors may be
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* used to endorse or promote products derived from this software
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* without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
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* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
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* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
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* AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
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* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
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* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*
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****************************************************************************/
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/*
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* @file LandDetector.cpp
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*
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* @author Johan Jansen <jnsn.johan@gmail.com>
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* @author Julian Oes <julian@oes.ch>
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*/
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#include "LandDetector.h"
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#include <float.h>
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#include <px4_config.h>
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#include <px4_defines.h>
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#include <drivers/drv_hrt.h>
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#include "uORB/topics/parameter_update.h"
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using namespace time_literals;
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namespace land_detector
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{
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LandDetector::LandDetector() :
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_cycle_perf(perf_alloc(PC_ELAPSED, "land_detector_cycle"))
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{
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}
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LandDetector::~LandDetector()
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{
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perf_free(_cycle_perf);
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if (_armingSub >= 0) {
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orb_unsubscribe(_armingSub);
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}
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if (_parameterSub >= 0) {
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orb_unsubscribe(_parameterSub);
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}
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if (_landDetectedPub) {
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orb_unadvertise(_landDetectedPub);
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}
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}
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int LandDetector::start()
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{
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/* schedule a cycle to start things */
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return work_queue(HPWORK, &_work, (worker_t)&LandDetector::_cycle_trampoline, this, 0);
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}
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void
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LandDetector::_cycle_trampoline(void *arg)
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{
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LandDetector *dev = reinterpret_cast<LandDetector *>(arg);
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dev->_cycle();
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}
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void LandDetector::_cycle()
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{
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perf_begin(_cycle_perf);
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if (_object.load() == nullptr) { // not initialized yet
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// Advertise the first land detected uORB.
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_landDetected.timestamp = hrt_absolute_time();
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_landDetected.freefall = false;
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_landDetected.landed = true;
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_landDetected.ground_contact = false;
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_landDetected.maybe_landed = false;
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_p_total_flight_time_high = param_find("LND_FLIGHT_T_HI");
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_p_total_flight_time_low = param_find("LND_FLIGHT_T_LO");
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// Initialize uORB topics.
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_armingSub = orb_subscribe(ORB_ID(actuator_armed));
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_parameterSub = orb_subscribe(ORB_ID(parameter_update));
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_initialize_topics();
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_check_params(true);
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_object.store(this);
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}
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_check_params(false);
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_orb_update(ORB_ID(actuator_armed), _armingSub, &_arming);
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_update_topics();
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_update_state();
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const bool landDetected = (_state == LandDetectionState::LANDED);
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const bool freefallDetected = (_state == LandDetectionState::FREEFALL);
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const bool maybe_landedDetected = (_state == LandDetectionState::MAYBE_LANDED);
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const bool ground_contactDetected = (_state == LandDetectionState::GROUND_CONTACT);
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const float alt_max = _get_max_altitude() > 0.0f ? _get_max_altitude() : INFINITY;
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const hrt_abstime now = hrt_absolute_time();
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// publish at 1 Hz, very first time, or when the result has changed
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if ((hrt_elapsed_time(&_landDetected.timestamp) >= 1_s) ||
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(_landDetectedPub == nullptr) ||
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(_landDetected.landed != landDetected) ||
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(_landDetected.freefall != freefallDetected) ||
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(_landDetected.maybe_landed != maybe_landedDetected) ||
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(_landDetected.ground_contact != ground_contactDetected) ||
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(fabsf(_landDetected.alt_max - alt_max) > FLT_EPSILON)) {
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if (!landDetected && _landDetected.landed) {
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// We did take off
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_takeoff_time = now;
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}
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_landDetected.timestamp = hrt_absolute_time();
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_landDetected.landed = landDetected;
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_landDetected.freefall = freefallDetected;
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_landDetected.maybe_landed = maybe_landedDetected;
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_landDetected.ground_contact = ground_contactDetected;
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_landDetected.alt_max = alt_max;
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int instance;
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orb_publish_auto(ORB_ID(vehicle_land_detected), &_landDetectedPub, &_landDetected,
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&instance, ORB_PRIO_DEFAULT);
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}
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// set the flight time when disarming (not necessarily when landed, because all param changes should
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// happen on the same event and it's better to set/save params while not in armed state)
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if (_takeoff_time != 0 && !_arming.armed && _previous_arming_state) {
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_total_flight_time += now - _takeoff_time;
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_takeoff_time = 0;
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uint32_t flight_time = (_total_flight_time >> 32) & 0xffffffff;
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param_set_no_notification(_p_total_flight_time_high, &flight_time);
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flight_time = _total_flight_time & 0xffffffff;
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param_set_no_notification(_p_total_flight_time_low, &flight_time);
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}
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_previous_arming_state = _arming.armed;
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perf_end(_cycle_perf);
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if (!should_exit()) {
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// Schedule next cycle.
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work_queue(HPWORK, &_work, (worker_t)&LandDetector::_cycle_trampoline, this,
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USEC2TICK(1_s / LAND_DETECTOR_UPDATE_RATE_HZ));
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} else {
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exit_and_cleanup();
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}
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}
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void LandDetector::_check_params(const bool force)
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{
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bool updated;
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parameter_update_s paramUpdate;
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orb_check(_parameterSub, &updated);
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if (updated) {
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orb_copy(ORB_ID(parameter_update), _parameterSub, ¶mUpdate);
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}
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if (updated || force) {
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_update_params();
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uint32_t flight_time;
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param_get(_p_total_flight_time_high, (int32_t *)&flight_time);
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_total_flight_time = ((uint64_t)flight_time) << 32;
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param_get(_p_total_flight_time_low, (int32_t *)&flight_time);
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_total_flight_time |= flight_time;
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}
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}
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void LandDetector::_update_state()
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{
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/* when we are landed we also have ground contact for sure but only one output state can be true at a particular time
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* with higher priority for landed */
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_freefall_hysteresis.set_state_and_update(_get_freefall_state());
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_landed_hysteresis.set_state_and_update(_get_landed_state());
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_maybe_landed_hysteresis.set_state_and_update(_get_maybe_landed_state());
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_ground_contact_hysteresis.set_state_and_update(_get_ground_contact_state());
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if (_freefall_hysteresis.get_state()) {
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_state = LandDetectionState::FREEFALL;
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} else if (_landed_hysteresis.get_state()) {
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_state = LandDetectionState::LANDED;
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} else if (_maybe_landed_hysteresis.get_state()) {
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_state = LandDetectionState::MAYBE_LANDED;
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} else if (_ground_contact_hysteresis.get_state()) {
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_state = LandDetectionState::GROUND_CONTACT;
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} else {
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_state = LandDetectionState::FLYING;
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}
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}
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bool LandDetector::_orb_update(const struct orb_metadata *meta, int handle, void *buffer)
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{
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bool newData = false;
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// check if there is new data to grab
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if (orb_check(handle, &newData) != OK) {
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return false;
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}
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if (!newData) {
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return false;
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}
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if (orb_copy(meta, handle, buffer) != OK) {
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return false;
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}
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return true;
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}
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} // namespace land_detector
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