/**************************************************************************** * * Copyright (c) 2018 PX4 Development Team. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ #include "FlightTaskManualPositionSmoothVel.hpp" #include #include using namespace matrix; bool FlightTaskManualPositionSmoothVel::activate() { bool ret = FlightTaskManualPosition::activate(); // TODO: get current accel for (int i = 0; i < 3; ++i) { _smoothing[i].reset(0.f, _velocity(i), _position(i)); } return ret; } void FlightTaskManualPositionSmoothVel::_updateSetpoints() { /* Get yaw setpont, un-smoothed position setpoints.*/ FlightTaskManualPosition::_updateSetpoints(); /* Update constraints */ _smoothing[0].setMaxAccel(MPC_ACC_HOR_MAX.get()); _smoothing[1].setMaxAccel(MPC_ACC_HOR_MAX.get()); _smoothing[0].setMaxVel(_constraints.speed_xy); _smoothing[1].setMaxVel(_constraints.speed_xy); Vector2f vel_xy = Vector2f(&_velocity(0)); float jerk = _jerk_max.get(); if (_jerk_min.get() > _jerk_max.get()) { _jerk_min.set(0.f); } if (_jerk_min.get() > FLT_EPSILON) { // interpolate between min and max jerk jerk = math::min(_jerk_min.get() + (_jerk_max.get() - _jerk_min.get()) * vel_xy.length() / _constraints.speed_xy, _jerk_max.get()); } for (int i = 0; i < 2; ++i) { _smoothing[i].setMaxJerk(jerk); _smoothing[i].updateDurations(_deltatime, _velocity_setpoint(i)); } VelocitySmoothing::timeSynchronization(_smoothing, 2); for (int i = 0; i < 2; ++i) { float smoothed_velocity_setpoint, smoothed_position_setpoint; _smoothing[i].integrate(_position(i), smoothed_velocity_setpoint, smoothed_position_setpoint); _position_setpoint(i) = smoothed_position_setpoint; _velocity_setpoint(i) = smoothed_velocity_setpoint; } // TODO: z }