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lib/led: make sure to do an orb_copy on startup
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@@ -51,18 +51,22 @@ int LedController::update(LedControlData &control_data)
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orb_check(_led_control_sub, &updated);
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while (updated) {
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while (updated || _force_update) {
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// handle new state
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led_control_s led_control;
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orb_copy(ORB_ID(led_control), _led_control_sub, &led_control);
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// don't apply the new state just yet to avoid interrupting an ongoing blinking state
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for (int i = 0; i < BOARD_MAX_LEDS; ++i) {
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if (led_control.led_mask & (1 << i)) {
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_states[i].next_state.set(led_control);
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if (orb_copy(ORB_ID(led_control), _led_control_sub, &led_control) == 0) {
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// don't apply the new state just yet to avoid interrupting an ongoing blinking state
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for (int i = 0; i < BOARD_MAX_LEDS; ++i) {
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if (led_control.led_mask & (1 << i)) {
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_states[i].next_state.set(led_control);
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}
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}
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}
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_force_update = false;
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orb_check(_led_control_sub, &updated);
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}
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