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land_detector: refactored helper method names
This commit is contained in:
committed by
Lorenz Meier
parent
c559f195ec
commit
9963cf532d
@@ -158,7 +158,7 @@ bool MulticopterLandDetector::_get_ground_contact_state()
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// Check if user commands throttle and if so, report no ground contact based on
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// the user intent to take off (even if the system might physically still have
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// ground contact at this point).
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const bool manual_control_move_down = _get_manual_control_present() && _manual.z < 0.05f;
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const bool manual_control_move_down = _has_manual_control_present() && _manual.z < 0.05f;
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// Widen acceptance thresholds for landed state right after arming
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// so that motor spool-up and other effects do not trigger false negatives.
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@@ -175,8 +175,8 @@ bool MulticopterLandDetector::_get_ground_contact_state()
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// If pilots commands fully down or already below minimal thrust because of auto land and we do not move down we assume ground contact
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// TODO: we need an accelerometer based check for vertical movement for flying without GPS
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if (((manual_control_move_down || !_control_mode.flag_control_manual_enabled) && _get_minimal_thrust()) &&
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(!verticalMovement || !_get_position_lock_available())) {
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if (((manual_control_move_down || !_control_mode.flag_control_manual_enabled) && _has_minimal_thrust()) &&
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(!verticalMovement || !_has_position_lock())) {
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return true;
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}
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@@ -194,7 +194,7 @@ bool MulticopterLandDetector::_get_landed_state()
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}
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// If we control manually and are still landed, we want to stay idle until the pilot rises the throttle for takeoff
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if (_state == LandDetectionState::LANDED && _get_manual_control_present()) {
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if (_state == LandDetectionState::LANDED && _has_manual_control_present()) {
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if (_manual.z < _get_takeoff_throttle()) {
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return true;
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@@ -204,7 +204,7 @@ bool MulticopterLandDetector::_get_landed_state()
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}
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}
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if (_get_minimal_thrust()) {
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if (_has_minimal_thrust()) {
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if (_min_trust_start == 0) {
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_min_trust_start = now;
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}
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@@ -214,7 +214,7 @@ bool MulticopterLandDetector::_get_landed_state()
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}
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// Return status based on armed state and throttle if no position lock is available.
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if (!_get_position_lock_available()) {
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if (!_has_position_lock()) {
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// The system has minimum trust set (manual or in failsafe)
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// if this persists for 8 seconds AND the drone is not
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// falling consider it to be landed. This should even sustain
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@@ -248,7 +248,7 @@ bool MulticopterLandDetector::_get_landed_state()
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(fabsf(_vehicleAttitude.pitchspeed) > maxRotationScaled) ||
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(fabsf(_vehicleAttitude.yawspeed) > maxRotationScaled);
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if (_ground_contact_hysteresis.get_state() && _get_minimal_thrust() && !rotating && !horizontalMovement) {
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if (_ground_contact_hysteresis.get_state() && _has_minimal_thrust() && !rotating && !horizontalMovement) {
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// Ground contact, no thrust and no movement -> landed
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return true;
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}
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@@ -276,7 +276,7 @@ float MulticopterLandDetector::_get_takeoff_throttle()
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return 0.0f;
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}
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bool MulticopterLandDetector::_get_position_lock_available()
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bool MulticopterLandDetector::_has_position_lock()
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{
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return !(_vehicleLocalPosition.timestamp == 0 ||
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hrt_elapsed_time(&_vehicleLocalPosition.timestamp) > 500000 ||
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@@ -284,12 +284,12 @@ bool MulticopterLandDetector::_get_position_lock_available()
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!_vehicleLocalPosition.z_valid);
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}
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bool MulticopterLandDetector::_get_manual_control_present()
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bool MulticopterLandDetector::_has_manual_control_present()
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{
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return _control_mode.flag_control_manual_enabled && _manual.timestamp > 0;
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}
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bool MulticopterLandDetector::_get_minimal_thrust()
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bool MulticopterLandDetector::_has_minimal_thrust()
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{
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// 10% of throttle range between min and hover
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float sys_min_throttle = _params.minThrottle + (_params.hoverThrottle - _params.minThrottle) * _params.throttleRange;
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@@ -124,9 +124,9 @@ private:
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/* get control mode dependent pilot throttle threshold with which we should quit landed state and take off */
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float _get_takeoff_throttle();
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bool _get_position_lock_available();
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bool _get_manual_control_present();
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bool _get_minimal_thrust();
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bool _has_position_lock();
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bool _has_manual_control_present();
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bool _has_minimal_thrust();
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};
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