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navigator: increase stack
The stack size was generally ok but seemed to get exhausted in the case of a waypoint which is too far away and therefore exercises some more code in the mission feasability checker. Generally, we should have more margin in the navigator stack size because there are a bunch of different code paths that can happen.
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@@ -673,7 +673,7 @@ Navigator::start()
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_navigator_task = px4_task_spawn_cmd("navigator",
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SCHED_DEFAULT,
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SCHED_PRIORITY_DEFAULT + 5,
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1300,
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1600,
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(px4_main_t)&Navigator::task_main_trampoline,
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nullptr);
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