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Additional yaw handling on land
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@@ -548,7 +548,6 @@ MissionBlock::set_land_item(struct mission_item_s *item, bool at_current_locatio
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item->altitude = 0;
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item->altitude_is_relative = false;
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item->yaw = NAN;
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item->loiter_radius = _navigator->get_loiter_radius();
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item->loiter_direction = 1;
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item->acceptance_radius = _navigator->get_acceptance_radius();
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