move takeoff state machine flight_mode_manager -> mc_pos_control

This commit is contained in:
Daniel Agar
2021-02-16 12:26:14 -05:00
committed by Matthias Grob
parent 823c6078d9
commit 266ea377da
20 changed files with 288 additions and 279 deletions

View File

@@ -81,17 +81,17 @@ bool FlightTaskManualAltitude::activate(const vehicle_local_position_setpoint_s
void FlightTaskManualAltitude::_updateConstraintsFromEstimator()
{
if (PX4_ISFINITE(_sub_vehicle_local_position.get().hagl_min)) {
_constraints.min_distance_to_ground = _sub_vehicle_local_position.get().hagl_min;
_min_distance_to_ground = _sub_vehicle_local_position.get().hagl_min;
} else {
_constraints.min_distance_to_ground = -INFINITY;
_min_distance_to_ground = -INFINITY;
}
if (PX4_ISFINITE(_sub_vehicle_local_position.get().hagl_max)) {
_constraints.max_distance_to_ground = _sub_vehicle_local_position.get().hagl_max;
_max_distance_to_ground = _sub_vehicle_local_position.get().hagl_max;
} else {
_constraints.max_distance_to_ground = INFINITY;
_max_distance_to_ground = INFINITY;
}
}
@@ -184,7 +184,7 @@ void FlightTaskManualAltitude::_updateAltitudeLock()
// Ensure that minimum altitude is respected if
// there is a distance sensor and distance to bottom is below minimum.
if (PX4_ISFINITE(_dist_to_bottom) && _dist_to_bottom < _constraints.min_distance_to_ground) {
if (PX4_ISFINITE(_dist_to_bottom) && _dist_to_bottom < _min_distance_to_ground) {
_terrainFollowing(apply_brake, stopped);
} else {
@@ -210,14 +210,10 @@ void FlightTaskManualAltitude::_updateAltitudeLock()
void FlightTaskManualAltitude::_respectMinAltitude()
{
const bool respectAlt = PX4_ISFINITE(_dist_to_bottom)
&& _dist_to_bottom < _constraints.min_distance_to_ground;
// Height above ground needs to be limited (flow / range-finder)
if (respectAlt) {
if (PX4_ISFINITE(_dist_to_bottom) && (_dist_to_bottom < _min_distance_to_ground)) {
// increase altitude to minimum flow distance
_position_setpoint(2) = _position(2)
- (_constraints.min_distance_to_ground - _dist_to_bottom);
_position_setpoint(2) = _position(2) - (_min_distance_to_ground - _dist_to_bottom);
}
}
@@ -253,8 +249,8 @@ void FlightTaskManualAltitude::_respectMaxAltitude()
// if there is a valid maximum distance to ground, linearly increase speed limit with distance
// below the maximum, preserving control loop vertical position error gain.
if (PX4_ISFINITE(_constraints.max_distance_to_ground)) {
_constraints.speed_up = math::constrain(_param_mpc_z_p.get() * (_constraints.max_distance_to_ground - _dist_to_bottom),
if (PX4_ISFINITE(_max_distance_to_ground)) {
_constraints.speed_up = math::constrain(_param_mpc_z_p.get() * (_max_distance_to_ground - _dist_to_bottom),
-_max_speed_down, _max_speed_up);
} else {
@@ -262,17 +258,16 @@ void FlightTaskManualAltitude::_respectMaxAltitude()
}
// if distance to bottom exceeded maximum distance, slowly approach maximum distance
if (_dist_to_bottom > _constraints.max_distance_to_ground) {
if (_dist_to_bottom > _max_distance_to_ground) {
// difference between current distance to ground and maximum distance to ground
const float delta_distance_to_max = _dist_to_bottom - _constraints.max_distance_to_ground;
const float delta_distance_to_max = _dist_to_bottom - _max_distance_to_ground;
// set position setpoint to maximum distance to ground
_position_setpoint(2) = _position(2) + delta_distance_to_max;
_position_setpoint(2) = _position(2) + delta_distance_to_max;
// limit speed downwards to 0.7m/s
_constraints.speed_down = math::min(_max_speed_down, 0.7f);
} else {
_constraints.speed_down = _max_speed_down;
}
}
}