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bizhang_-obav/src/lib/FlightTasks/tasks/FlightTaskAuto.hpp

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/****************************************************************************
*
* Copyright (c) 2017 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
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* used to endorse or promote products derived from this software
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/**
* @file FlightTaskAuto.hpp
*
* Map from global triplet to local quadruple.
*
*/
#pragma once
#include "FlightTask.hpp"
#include <uORB/topics/position_setpoint_triplet.h>
#include <uORB/topics/position_setpoint.h>
/* This enum has to agree with position_setpoint_s type definition */
enum class WaypointType : int {
position = 0,
velocity,
loiter,
takeoff,
land,
idle
};
class FlightTaskAuto : public FlightTask
{
public:
FlightTaskAuto(control::SuperBlock *parent, const char *name);
virtual ~FlightTaskAuto() = default;
bool initializeSubscriptions(SubscriptionArray &subscription_array) override;
bool activate() override;
bool updateInitialize() override;
protected:
matrix::Vector3f _prev_prev_wp{}; /**< Triplet previous-previous triplet. This will be used for smoothing trajectories -> not used yet. */
matrix::Vector3f _prev_wp{}; /**< Triplet previous setpoint in local frame. If not previous triplet is available, the prev_wp is set to current position. */
matrix::Vector3f _target{}; /**< Triplet target setpoint in local frame. */
matrix::Vector3f _next_wp{}; /**< Triplet setpoint in local frame. If no next setpoint is available, next is set to target. */
float _yaw_wp{0.0f}; /**< Triplet yaw waypoint. Unfortunately navigator sends yaw setpoint continuously. It would be better if a yaw setpoint is attached
to triplet waypoint. This way it would be easy for multicopter to implement features where yaw does not matter. */
float _mc_cruise_speed{0.0f}; /**< Cruise speed with which multicopter flies and gets set by triplet. If no valid, default cruise speed is used. */
WaypointType _type{WaypointType::idle}; /**< Type of current target triplet. */
private:
control::BlockParamFloat _mc_cruise_default; /**< Default mc cruise speed*/
map_projection_reference_s _reference; /**< Reference frame from global to local */
uORB::Subscription<position_setpoint_triplet_s> *_sub_triplet_setpoint{nullptr};
bool _evaluateTriplets(); /**< Checks and sets triplets */
bool _isFinite(const position_setpoint_s sp);
void _updateReference();
};