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bizhang_-obav/src/lib/FlightTasks/tasks/AutoLineSmoothVel/FlightTaskAutoLineSmoothVel.cpp

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/****************************************************************************
*
* Copyright (c) 2018 PX4 Development Team. All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* 1. Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in
* the documentation and/or other materials provided with the
* distribution.
* 3. Neither the name PX4 nor the names of its contributors may be
* used to endorse or promote products derived from this software
* without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
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* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
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* POSSIBILITY OF SUCH DAMAGE.
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****************************************************************************/
/**
* @file FlightAutoLine.cpp
*/
#include "FlightTaskAutoLineSmoothVel.hpp"
#include <mathlib/mathlib.h>
#include <float.h>
using namespace matrix;
bool FlightTaskAutoLineSmoothVel::activate()
{
bool ret = FlightTaskAutoMapper2::activate();
for (int i = 0; i < 3; ++i) {
_trajectory[i].reset(0.f, _velocity(i), _position(i));
}
return ret;
}
void FlightTaskAutoLineSmoothVel::_setDefaultConstraints()
{
FlightTaskAuto::_setDefaultConstraints();
_constraints.speed_xy = MPC_XY_VEL_MAX.get(); // TODO : Should be computed using heading
}
void FlightTaskAutoLineSmoothVel::_generateSetpoints()
{
if (!PX4_ISFINITE(_yaw_setpoint)) {
// no valid heading -> set heading along track
// TODO: Generate heading along trajectory velocity vector
_generateHeadingAlongTrack();
}
_prepareSetpoints();
_generateTrajectory();
}
void FlightTaskAutoLineSmoothVel::_generateHeadingAlongTrack()
{
Vector2f prev_to_dest(_target - _prev_wp);
_compute_heading_from_2D_vector(_yaw_setpoint, prev_to_dest);
}
/* Constrain some value vith a constrain depending on the sign of the constrain
* Example: - if the constrain is -5, the value will be constrained between -5 and 0
* - if the constrain is 5, the value will be constrained between 0 and 5
*/
inline float FlightTaskAutoLineSmoothVel::constrain_one_side(float val, float constrain)
{
const float min = (constrain < FLT_EPSILON) ? constrain : 0.f;
const float max = (constrain > FLT_EPSILON) ? constrain : 0.f;
return math::constrain(val, min, max);
}
void FlightTaskAutoLineSmoothVel::_prepareSetpoints()
{
// Interface: A valid position setpoint generates a velocity target using a P controller. If a velocity is specified
// that one is used as a velocity limit.
// If the position setpoints are set to NAN, the values in the velocity setpoints are used as velocity targets: nothing to do here.
if (PX4_ISFINITE(_position_setpoint(0)) &&
PX4_ISFINITE(_position_setpoint(1))) {
// Use position setpoints to generate velocity setpoints
// Get various path specific vectors. */
Vector2f pos_traj;
pos_traj(0) = _trajectory[0].getCurrentPosition();
pos_traj(1) = _trajectory[1].getCurrentPosition();
Vector2f pos_sp_xy(_position_setpoint);
Vector2f pos_traj_to_dest(pos_sp_xy - pos_traj);
Vector2f u_prev_to_dest = Vector2f(pos_sp_xy - Vector2f(_prev_wp)).unit_or_zero();
Vector2f prev_to_pos(pos_traj - Vector2f(_prev_wp));
Vector2f closest_pt = Vector2f(_prev_wp) + u_prev_to_dest * (prev_to_pos * u_prev_to_dest);
Vector2f u_pos_traj_to_dest_xy(Vector2f(pos_traj_to_dest).unit_or_zero());
float speed_sp_track = _mc_cruise_speed;
speed_sp_track = Vector2f(pos_traj_to_dest).length() * 0.3f;
speed_sp_track = math::constrain(speed_sp_track, 0.0f, MPC_XY_CRUISE.get());
Vector2f velocity_sp_xy = u_pos_traj_to_dest_xy * speed_sp_track;
for (int i = 0; i < 2; i++) {
// If available, constrain the velocity using _velocity_setpoint(.)
if (PX4_ISFINITE(_velocity_setpoint(i))) {
_velocity_setpoint(i) = constrain_one_side(velocity_sp_xy(i), _velocity_setpoint(i));
} else {
_velocity_setpoint(i) = velocity_sp_xy(i);
}
_velocity_setpoint(i) += (closest_pt(i) - _trajectory[i].getCurrentPosition()) *
0.3f; // Along-track setpoint + cross-track P controller
}
} else if (!PX4_ISFINITE(_velocity_setpoint(0)) &&
!PX4_ISFINITE(_velocity_setpoint(1))) {
// No position nor velocity setpoints available, set the velocity targer to zero
_velocity_setpoint(0) = 0.f;
_velocity_setpoint(1) = 0.f;
}
if (PX4_ISFINITE(_position_setpoint(2))) {
const float velocity_sp_z = (_position_setpoint(2) - _trajectory[2].getCurrentPosition()) *
0.3f; // Generate a velocity target for the trajectory using a simple P loop
// If available, constrain the velocity using _velocity_setpoint(.)
if (PX4_ISFINITE(_velocity_setpoint(2))) {
_velocity_setpoint(2) = constrain_one_side(velocity_sp_z, _velocity_setpoint(2));
} else {
_velocity_setpoint(2) = velocity_sp_z;
}
} else if (!PX4_ISFINITE(_velocity_setpoint(2))) {
// No position nor velocity setpoints available, set the velocity targer to zero
_velocity_setpoint(2) = 0.f;
}
}
void FlightTaskAutoLineSmoothVel::_generateTrajectory()
{
// Update the constraints of the trajectories
_trajectory[0].setMaxAccel(MPC_ACC_HOR_MAX.get()); // TODO : Should be computed using heading
_trajectory[1].setMaxAccel(MPC_ACC_HOR_MAX.get());
_trajectory[0].setMaxVel(_constraints.speed_xy);
_trajectory[1].setMaxVel(_constraints.speed_xy);
_trajectory[0].setMaxJerk(MPC_JERK_MIN.get()); // TODO : Should be computed using heading
_trajectory[1].setMaxJerk(MPC_JERK_MIN.get());
_trajectory[2].setMaxJerk(MPC_JERK_MIN.get());
if (_velocity_setpoint(2) < 0.f) { // up
_trajectory[2].setMaxAccel(MPC_ACC_UP_MAX.get());
_trajectory[2].setMaxVel(MPC_Z_VEL_MAX_UP.get());
} else { // down
_trajectory[2].setMaxAccel(MPC_ACC_DOWN_MAX.get());
_trajectory[2].setMaxVel(MPC_Z_VEL_MAX_DN.get());
}
for (int i = 0; i < 3; ++i) {
_trajectory[i].updateDurations(_deltatime, _velocity_setpoint(i));
}
VelocitySmoothing::timeSynchronization(_trajectory, 2); // Synchronize x and y only
/* Slow down the trajectory by decreasing the integration time based on the position error.
* This is only performed when the drone is behind the trajectory
*/
Vector2f position_trajectory_xy(_trajectory[0].getCurrentPosition(), _trajectory[1].getCurrentPosition());
Vector2f position_xy(_position);
Vector2f vel_traj_xy(_trajectory[0].getCurrentVelocity(), _trajectory[1].getCurrentVelocity());
Vector2f drone_to_trajectory_xy(position_trajectory_xy - position_xy);
float position_error = drone_to_trajectory_xy.length();
float time_stretch = 1.f - math::constrain(position_error * 0.5f, 0.f, 1.f);
// Don't stretch time if the drone is ahead of the position setpoint
if (drone_to_trajectory_xy.dot(vel_traj_xy) < 0.f) {
time_stretch = 1.f;
}
Vector3f accel_sp_smooth; // Dummy variable
for (int i = 0; i < 3; ++i) {
_trajectory[i].integrate(_deltatime * time_stretch, accel_sp_smooth(i), _velocity_setpoint(i), _position_setpoint(i));
}
}