/****************************************************************************
 *
 *   Copyright (c) 2012-2015 PX4 Development Team. All rights reserved.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions
 * are met:
 *
 * 1. Redistributions of source code must retain the above copyright
 *    notice, this list of conditions and the following disclaimer.
 * 2. Redistributions in binary form must reproduce the above copyright
 *    notice, this list of conditions and the following disclaimer in
 *    the documentation and/or other materials provided with the
 *    distribution.
 * 3. Neither the name PX4 nor the names of its contributors may be
 *    used to endorse or promote products derived from this software
 *    without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
 * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
 * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
 * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
 * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS
 * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED
 * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
 * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
 * POSSIBILITY OF SUCH DAMAGE.
 *
 ****************************************************************************/

/**
 * @file px4cannode_buttons.c
 *
 * PX4CANNODE- Buttons
 */
/****************************************************************************
 * Included Files
 ****************************************************************************/

#include <px4_config.h>

#include <stdint.h>

#include <nuttx/arch.h>
#include <nuttx/board.h>
#include <arch/board/board.h>

#include "board_config.h"

#ifdef CONFIG_ARCH_BUTTONS

/****************************************************************************
 * Pre-processor Definitions
 ****************************************************************************/

/****************************************************************************
 * Private Data
 ****************************************************************************/

/****************************************************************************
 * Private Functions
 ****************************************************************************/

/****************************************************************************
 * Public Functions
 ****************************************************************************/
void board_button_initialize(void);
xcpt_t board_button_irq(int id, xcpt_t irqhandler);
/****************************************************************************
 * Button support.
 *
 * Description:
 *   board_button_initialize() must be called to initialize button resources.
 *
 *   After board_button_initialize() has been called, board_buttons() may be
 *   called to collect the state of all buttons.  board_buttons() returns an
 *   8-bit bit set with each bit associated with a button.
 *   See the BUTTON_*_BIT definitions in board.h for the meaning of each bit.
 *
 *   board_button_irq() may be called to register an interrupt handler that
 *   will be called when a button is depressed or released.  The ID value is
 *   a button enumeration value that uniquely identifies a button resource.
 *   See the BUTTON_* definitions in board.h for the meaning of enumeration
 *   value.  The previous interrupt handler address is returned
 *   (so that it may restored, if so desired).
 *
 ****************************************************************************/

/****************************************************************************
 * Name: board_button_initialize
 *
 * Description:
 *   board_button_initialize() must be called to initialize button resources.
 *   After that, board_buttons() may be called to collect the current state of
 *   all buttons or board_button_irq() may be called to register button
 *   interrupt handlers.
 *
 ****************************************************************************/

void board_button_initialize(void)
{
	stm32_configgpio(BUTTON_BOOT0n);
}

/****************************************************************************
 * Name: board_buttons
 *
 * Description:
 *
 *   After board_button_initialize() has been called, board_buttons() may be
 *   called to collect the state of all buttons.  board_buttons() returns an
 *   8-bit bit set with each bit associated with a button.
 *   See the BUTTON_*_BIT definitions in board.h for the meaning of each bit.
 *
 ****************************************************************************/

uint32_t board_buttons(void)
{
	return stm32_gpioread(BUTTON_BOOT0n) ? 0 : BUTTON_BOOT0_MASK;
}

/****************************************************************************
 * Name: board_button_irq
 *
 * Description:
 *
 *   board_button_irq() may be called to register an interrupt handler that
 *   will be called when a button is depressed or released.  The ID value is
 *   a button enumeration value that uniquely identifies a button resource.
 *   See the BUTTON_* definitions in board.h for the meaning of enumeration
 *   value.  The previous interrupt handler address is returned
 *   (so that it may restored, if so desired).
 *
 ****************************************************************************/

#ifdef CONFIG_ARCH_IRQBUTTONS
xcpt_t board_button_irq(int id, xcpt_t irqhandler)
{
	xcpt_t oldhandler = NULL;

	/* The following should be atomic */

	if (id == IRQBUTTON) {
		oldhandler = stm32_gpiosetevent(BUTTON_BOOT0n, true, true, true, irqhandler);
	}

	return oldhandler;
}
#endif
#endif /* CONFIG_ARCH_BUTTONS */
